A girl at the computer

Live operations

Continuous maintenance and game updates that attract new players and keep old ones coming back again and again.

LiveOps Game Process

Step 1: First Touch
Together, we review and discuss the game, the amount of work required to maintain it, plan for future updates and other aspects of LiveOps, and finalize a plan of action.

Step 2: Project Research and Knowledge Transfer
Our team receives and processes your game documentation – GDD, TDD, balance sheets, historical data, previous update reports, etc. to build a production pipeline layout.

Step 3: First iteration and re-creation of the pipeline
The technical team recreates your development environment and conducts small development iterations – from code writing to deployment – to test the process.

Step 4: Full-cycle iteration
The technical team then iterates through the full production cycle: we design a new feature, draw a figure for it, write and implement the code, run it through QA specifications, and release it.

Step 5: Analyze the update
We get the data after the upgrade, and our analysts analyze it, prioritize it, and estimate the scope of work for the next iteration of the full cycle (and therefore the next upgrade).

The advantages of working with us:

We’ve been in the industry for 15 years, working with the strongest game developers and building custom business processes to produce games of different genres and core mechanics. If you’re missing an expert with an intimidatingly specific set of tools, it’s likely that we can find them for you. (A C++ developer who played the original version of Yakuza 1? A senior product manager who played Hades in early access? A narrative designer familiar with Unreal Engine who came into the profession because he thinks the Borderlands story could have been worked out better? You get the idea:)

  • Get niche expertise
  • Improve your business results
  • Scale quickly and easily
  • Focus on creating new games